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Course Information

Game Level Design Introduction (MDTC 2750)

Term: 2020-2021 Certificate Seeker

Faculty

Minette Morris
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Callan R Salmon
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Description

This course teaches the basics of building a strong level for the games. This course will also teach the skills from putting your ideas down on paper to creating spaces and architecture, through placing units and scripting their behavior. Students will learn the techniques to create levels that keep players coming back for more.
Objectives:
• Demonstrate the understanding of basics of good design and implementation
• Be familiar with the skills to design a commercial-quality game level